#ifndef GAMEPLAY_H #define GAMEPLAY_H #include #include "points.h" #include "board.h" #include "scores.h" #include "randomplayer.h" #include "strategicplayer.h" class Gameplay { public: Gameplay(); ~Gameplay(); int randomFirst(char c1, char c2, int rows, int cols, RandomPlayer r_player, StrategicPlayer s_player, Board* board, Points* stepList, Scores* scoreList, Points* temp); int strategicFirst(char c1, char c2, int rows, int cols, RandomPlayer r_player, StrategicPlayer s_player, Board* board, Points* stepList, Scores* scoreList, Points* temp); }; #endif //GAMEPLAY_H