14 lines
476 B
C++
14 lines
476 B
C++
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#include "random_player.h"
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#include <cstdlib>
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void RandomPlayer::selectLineLocation(Board& board, int& row, int& col) {
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int rows = board.getRows();
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int cols = board.getCols();
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// Loop until a valid move is found
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do {
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row = rand() % (2 * rows - 1); // Random row within the board dimensions
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col = rand() % (2 * cols - 1); // Random column within the board dimensions
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} while (!board.isLineValid(row, col)); // Check if the move is valid
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}
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