cmpsc330hw5/strategic_player.h
Sandipsinh Rathod c1c4586abd
init
2024-12-06 17:06:18 -05:00

39 lines
1.3 KiB
C++

#ifndef HW4_STRATEGIC_PLAYER_H
#define HW4_STRATEGIC_PLAYER_H
#include "common.h"
#include "board.h"
#include "player.h"
class StrategicPlayer: public IPlayer {
char name;
char box_name;
Board board;
public:
string PlayerInfo();
// Init(const int,const int) will be called before playing the game
// You can create your own data-structure
void Init
( int board_rows // the size of board (including dots, lines, and boxes)
, int board_cols // the size of board (including dots, lines, and boxes)
, char box_type // the character for the player's boxes
, char line_type // the character for the player's lines
);
// Close() will be called after finishing playing the game
// You can remove all dynamically allocated memories
void Close();
// EventAddLine() and EventAddBox() will be called
// when a player adds a line or when a system assign a box's owner
void EventAddLine(char bar, const Loc& loc);
void EventAddBox (char box, const Loc& loc);
// Loc SelectLineLocation() will be called
// when the game system ask where your player want to add a line
Loc SelectLineLocation();
~StrategicPlayer();
};
#endif //HW4_STRATEGIC_PLAYER_H